Bring your futuristic vision to life with the CyberDistrict Modular Kit. Designed specifically for developers who need to create dense, atmospheric environments without sacrificing performance, this pack offers a complete solution for top-down, third-person, or first-person projects.
Whether you are building a bustling neon marketplace or a decaying industrial underbelly, this kit provides the modularity and artistic cohesion required for professional game production.
Check out this video Rendering of the game Environment in Unreal Engine:
Key Features:
• 100% Modular Design: Walls, floors, catwalks, and pipes all snap to the grid for rapid level assembly.
• UE5 Native: Fully leverages Nanite for high-poly detail and Lumen for realistic, real-time global illumination and reflections.
• Advanced Master Materials: Control dirt levels, wetness, neon flicker speed, and color tinting via simple Material Instances.
• Interactive Blueprints: Includes “smart” assets like flickering neon signs, rotatable security cameras, and automated doors.
• Vertex Painting Ready: Floors and walls are set up for custom blended textures (rust, puddles, grime) to break up repetition.
• Vibrant Decal Set: Includes 20+ decals (graffiti, trash, oil spills, and road markings) to add lived-in detail.
Number of Unique Meshes: 70
Vertex Count: Varied, average of one – two thousand per mesh
Collision: Yes, Custom collision setup: Most meshes use simple collision for optimized performance,
while specific assets include complex collision where necessary for accurate interaction.
LODs: Yes, Most assets have automatic LODs
Important/Additional Notes: – “PCG” is enabled PCG Framework as a required plugin. – Activate PCG “Procedural content generation framework for PCG SPLINES CREATED.
– All Blueprints are located in the main content folder (Content/Neon_UnderBridge/BP) and not in a demo folder.















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